14/100 and Things about today.
Apr. 21st, 2014 10:36 pm- I really love rape seed fields. Looks wise, I think they're even more stunning under a grey sky than they are under a clear blue one. It's like they're captured sunshine, shining back at the sky that's forgotten how. 'Smiley' fields, I used to dub them as a child, apparently. I think I was onto something, really. And smell wise, they're just awesome - the scent that rolls across from them, and in through your car window if you happen to be driving past, just embodies summer. I think it would be the thing I'd miss most, if I ever developed hay fever. Keep the roses and lilies (although geraniums might be a close second) if you must, but no, let me keep the rape seed.
I also did combat practise today, as I'd like a shot at legendary mastery before the summer's out. This was productive. Outcomes:
- Combat wise, turns out Warren and I can hold each other roughly at bay with paired daggers, but we will trade equal hits, and occasionally punch each other's hands. This is more of a problem for me, as Warren has harder hands than I do.
- I can just about manage Dave with a single 1h sword. I do get hit, but by targeting his sword arm, I can eventually take him out before I drop, especially if I can force him to spread his hits on me over different locations (doable, if I occasionally dangle a leg). I need to work on withdrawing my strike faster though, as that's when he manages to get most of his hits in. That, and if he's circling, I need to remember to step out and follow, not just revolve on the spot. Keeping my stance low works a good deal, as does the hidden-dagger technique Warren showed me.
- Staff and great sword: no problem provided I remember to be aggressive, and use the up/down guard stance.
- Someone ambi dexing 1H swords: Problem. Big problem. To be worked on.
- Someone wielding a mace: throws me off. Big time. Different parrying techniques needed, and it moves differently to a sword. I can eventually work my way around to handling it, but it takes me a while. I need to be faster. Especially if they're faster with using one.
Still to try:
- Axes.
- Hammers.
- Dual wielding maces. Because I forsee that one being hard.
- A shield user. No, a paired dagger user will never win a 1on1 fight with a shield, but I need to be comfortable enough fighting against one that I can hold them off for a while until someone else rocks up to distract them or finish them off.
Stuff to remember:
- I automatically lead with a left-forward stance, thanks to kick boxing. As I'm right handed, I can actually do a right forward reasonably well on top of this. Swapping stances mid fight is something that is apparently not so common and useful for throwing someone off balance.
- Fencing grip on the hilts means more reach. For a dagger user, and one that's probably going to be shorter than her opponent, this is important.
I also did combat practise today, as I'd like a shot at legendary mastery before the summer's out. This was productive. Outcomes:
- Combat wise, turns out Warren and I can hold each other roughly at bay with paired daggers, but we will trade equal hits, and occasionally punch each other's hands. This is more of a problem for me, as Warren has harder hands than I do.
- I can just about manage Dave with a single 1h sword. I do get hit, but by targeting his sword arm, I can eventually take him out before I drop, especially if I can force him to spread his hits on me over different locations (doable, if I occasionally dangle a leg). I need to work on withdrawing my strike faster though, as that's when he manages to get most of his hits in. That, and if he's circling, I need to remember to step out and follow, not just revolve on the spot. Keeping my stance low works a good deal, as does the hidden-dagger technique Warren showed me.
- Staff and great sword: no problem provided I remember to be aggressive, and use the up/down guard stance.
- Someone ambi dexing 1H swords: Problem. Big problem. To be worked on.
- Someone wielding a mace: throws me off. Big time. Different parrying techniques needed, and it moves differently to a sword. I can eventually work my way around to handling it, but it takes me a while. I need to be faster. Especially if they're faster with using one.
Still to try:
- Axes.
- Hammers.
- Dual wielding maces. Because I forsee that one being hard.
- A shield user. No, a paired dagger user will never win a 1on1 fight with a shield, but I need to be comfortable enough fighting against one that I can hold them off for a while until someone else rocks up to distract them or finish them off.
Stuff to remember:
- I automatically lead with a left-forward stance, thanks to kick boxing. As I'm right handed, I can actually do a right forward reasonably well on top of this. Swapping stances mid fight is something that is apparently not so common and useful for throwing someone off balance.
- Fencing grip on the hilts means more reach. For a dagger user, and one that's probably going to be shorter than her opponent, this is important.
no subject
Date: 2014-04-29 10:21 am (UTC)Similar to ambi swords but harder. On this case I tend to find it's noting which is the defending arm (most likely front) and attacking. Then noting which arm swings the slowest (as that's the arm that create the opportunity for you to counter with unpleasant strikes to the chest and close the gap on them). harder ambi users are either people who are aware of this and keep range or stand one sided so the defending arm is also the fastest one and the arm at the back becomes the counter if you try to lunge in.